Reid’s For Fun


My personal blog to write about what interests me including coding, retro computing, LEGO bricks, running, photography and music.

Living Dangerously With Math by Running the Collatz Conjecture on the ZX81

Collatz Conjecture, Starting ZX81 Screenshot, 2024 by Steven Reid

As plans go, I actually have a few programs teed up to share. Many are smaller programs that I could work on here and there. Occasionally, I run across an idea that upends those plans and I end up going another direction. So, here we are in September with a math program for the Collatz Conjecture.


Writing a Utility Program for the ZX81 Was Such Fun

ML Basic, Print Scroll 2 Output, ZX81 Screenshot, 2024 by Steven Reid

Sometimes, you do things out of necessity. I spent an inordinate amount of time working on adding automatic scrolling to a PRINT command. In fact, I haver another version of my print scroll routine I’ll talk about later. But this is about a utility program. A way to print out BASIC code in hex. And this article is about what I did and why.


Infinite Scrolling on the ZX81 with Machine Code Magic

Print Scrolling, ZX81 Screenshot, 2024 by Steven Reid

Finding inspiration again from my programming groups, the idea of an infinitely scrolling screen of text came up. There were a couple of different solutions posted, some quite ingenious. I had done something similar in the past, but this time I used a bit of machine code magic to create a more flexible solution. The result is Print Scroll.


Loving the Rush at Shoshone Falls

Shoshone Falls, Twin Falls, Idaho, 2024 by Steven Reid

We took a road trip early in the spring to Twin Falls to see Shoshone Falls. Known as the Niagara of the West, Shoshone Falls is quite a show and definitely worth the trip. We picked a time of year when we knew the falls would be at their fullest. We were drenched with mist getting out of our cars. Although not the best photo I took of the waterfalls, it captures the power of the water rushing over the ledge. A spectacular sight that I felt made a great top image for my blog.


Getting Creative with Custom Print Formatting on the ZX81

Print Using Emulation , ZX81 Screenshot, 2024 by Steven Reid

My ZX81 programming has taken a back seat of late as I focused on other activities. Whether family, work, or the latest video game update, I haven’t put as much effort into finishing projects. For this month, I decided to focus on tackling an interesting problem, emulating the PRINT USING command.



Crafting Mazes for the ZX81

Maze Generator, ZX81 Screenshot, 2024 by Steven Reid

Something I’d been itching to do is write a maze generator. Even though they seem simple enough, for some reason, I struggled to code one. With so many different algorithms out there, the sheer number of choices can be overwhelming. It wasn't until I took a vacation that my mind settled down enough for me to finally tackle the task.


Crafting Black Hole Graphics on the ZX81

Black Hole, ZX81 Screenshot 3, 2023 by Steven Reid

I had forgotten about this Black Hole program until I ran across it while cleaning up some directories. It is a conversion, not an original, program that was shared on one of my BASIC forums. It doesn’t look quite as good as the original, but it was interesting to see what the ZX81 could do with its simplistic graphics.


ZX81 Aquarium Makeover—Revamping Kimmie Fish in Assembly

Aquarium Screenshot 1, 2024 by Steven Reid

While on vacation, I spent some relaxing time converting my Kimmie Fish BASIC program into something a bit more interesting. In addition to the normal speed improvements, I wanted to give it an aquarium like feeling with bubbles and depth. No color here, this is all stock ZX81 graphics. Only thing needed is the requisite 16K memory pack.